From 9b82f3e61758ed897200f0244b63a77c1791bcba Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Thu, 30 Oct 2008 08:12:58 +0000 Subject: [PATCH] powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like: - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the lv1_gpu_context_attribute() hypervisor call, - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver. Signed-off-by: Geert Uytterhoeven Signed-off-by: Geoff Levand Signed-off-by: Paul Mackerras --- arch/powerpc/include/asm/ps3.h | 3 +++ arch/powerpc/include/asm/ps3av.h | 4 ---- arch/powerpc/platforms/ps3/setup.c | 4 ++++ drivers/ps3/ps3av.c | 20 -------------------- drivers/ps3/ps3av_cmd.c | 4 ++-- drivers/video/ps3fb.c | 17 +++++------------ 6 files changed, 14 insertions(+), 38 deletions(-) diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h index f9e34c4..4299365 100644 --- a/arch/powerpc/include/asm/ps3.h +++ b/arch/powerpc/include/asm/ps3.h @@ -516,4 +516,7 @@ void ps3_sync_irq(int node); u32 ps3_get_hw_thread_id(int cpu); u64 ps3_get_spe_id(void *arg); +/* mutex synchronizing GPU accesses and video mode changes */ +extern struct mutex ps3_gpu_mutex; + #endif diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h index 5aa22cf..cd24ac1 100644 --- a/arch/powerpc/include/asm/ps3av.h +++ b/arch/powerpc/include/asm/ps3av.h @@ -740,8 +740,4 @@ extern int ps3av_audio_mute(int); extern int ps3av_audio_mute_analog(int); extern int ps3av_dev_open(void); extern int ps3av_dev_close(void); -extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data), - void *flip_data); -extern void ps3av_flip_ctl(int on); - #endif /* _ASM_POWERPC_PS3AV_H_ */ diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c index 77bc330..bfc33fb 100644 --- a/arch/powerpc/platforms/ps3/setup.c +++ b/arch/powerpc/platforms/ps3/setup.c @@ -42,6 +42,10 @@ #define DBG pr_debug #endif +/* mutex synchronizing GPU accesses and video mode changes */ +DEFINE_MUTEX(ps3_gpu_mutex); +EXPORT_SYMBOL_GPL(ps3_gpu_mutex); + #if !defined(CONFIG_SMP) static void smp_send_stop(void) {} #endif diff --git a/drivers/ps3/ps3av.c b/drivers/ps3/ps3av.c index 06848b2..5324978 100644 --- a/drivers/ps3/ps3av.c +++ b/drivers/ps3/ps3av.c @@ -59,8 +59,6 @@ static struct ps3av { struct ps3av_reply_hdr reply_hdr; u8 raw[PS3AV_BUF_SIZE]; } recv_buf; - void (*flip_ctl)(int on, void *data); - void *flip_data; } *ps3av; /* color space */ @@ -939,24 +937,6 @@ int ps3av_audio_mute(int mute) EXPORT_SYMBOL_GPL(ps3av_audio_mute); -void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data), - void *flip_data) -{ - mutex_lock(&ps3av->mutex); - ps3av->flip_ctl = flip_ctl; - ps3av->flip_data = flip_data; - mutex_unlock(&ps3av->mutex); -} -EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl); - -void ps3av_flip_ctl(int on) -{ - mutex_lock(&ps3av->mutex); - if (ps3av->flip_ctl) - ps3av->flip_ctl(on, ps3av->flip_data); - mutex_unlock(&ps3av->mutex); -} - static int ps3av_probe(struct ps3_system_bus_device *dev) { int res; diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c index 11eb503..716596e 100644 --- a/drivers/ps3/ps3av_cmd.c +++ b/drivers/ps3/ps3av_cmd.c @@ -864,7 +864,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len) { int res; - ps3av_flip_ctl(0); /* flip off */ + mutex_lock(&ps3_gpu_mutex); /* avb packet */ res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb), @@ -878,7 +878,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len) res); out: - ps3av_flip_ctl(1); /* flip on */ + mutex_unlock(&ps3_gpu_mutex); return res; } diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 4b5d807..bd3e39b 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset, line_length |= (u64)src_line_length << 32; src_offset += GPU_FB_START; + + mutex_lock(&ps3_gpu_mutex); status = lv1_gpu_context_attribute(ps3fb.context_handle, L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, dst_offset, GPU_IOIF + src_offset, L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | (width << 16) | height, line_length); + mutex_unlock(&ps3_gpu_mutex); + if (status) dev_err(dev, "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n", @@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc) return 0; } -static void ps3fb_flip_ctl(int on, void *data) -{ - struct ps3fb_priv *priv = data; - if (on) - atomic_dec_if_positive(&priv->ext_flip); - else - atomic_inc(&priv->ext_flip); -} - /* * ioctl @@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) } ps3fb.task = task; - ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb); return 0; @@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); - ps3fb_flip_ctl(0, &ps3fb); /* flip off */ + atomic_inc(&ps3fb.ext_flip); /* flip off */ ps3fb.dinfo->irq.mask = 0; - ps3av_register_flip_ctl(NULL, NULL); if (ps3fb.task) { struct task_struct *task = ps3fb.task; ps3fb.task = NULL; -- 1.6.0.4